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Free demo on Steam · Version 0.38.0

Calmaria: Wild Growth. Your island.
Your own rhythm.

Build a cozy settlement, explore beyond the shore and grow with the seasons. A little adventure, on your own or with friends.

Windows PC · Single-player and co-op

Find your horizonThe world of Calmaria

Trailer

See Calmaria in motion.

Press play and meet the island.

Seasons

Four seasons, one island.

A full year takes about three hours of play, so you will watch your settlement go through every season. Same island, same view: look at how much changes.

Fresh green village in spring with young trees and a wheat field by the sea

The thaw wakes the island

Trees leaf out again and crops grow at their fastest. Planting opens as soon as the snow is gone.

  • Crops grow about 15% faster than in summer
  • Bare branches turn green again
  • The thaw refills groundwater and eases tired soil

The game

A settlement with real systems underneath.

Calmaria looks peaceful, but every pipe, crop and building has a job. Here is what you will be doing.

A windmill, cottages and a campfire on a sunny island village beside the sea
Settlement

Start with your hands. Build a home that works.

Gather wood, plant wheat and raise your first workshop, then grow into mills, bakeries, kitchens and a forge.

A closer look

Lay out blueprints and deliver materials a little at a time, upgrade buildings through three tiers, and tear things down for a refund when your plans change.

  • Mills and bakeries
  • Blueprints
  • Building upgrades
A farmer in a straw hat waters ripe wheat and beetroot with a hose
Farming and ecology

An island that answers back.

Every island has moisture, fertility and pollution, and every building and crop nudges them. Pumping water dries the ground, harvests tire the soil, trees clean the air and compost helps it recover.

A closer look

Keep hens, cows and bees, and stand guard when worms and mites come for your fields and fences.

  • Moisture and fertility
  • Compost and fertilizer
  • Hens, cows and bees
A copper pipeline carries water from a well along the shore to a wheat field while a farmer waters it
Water network

Design your own water network.

Pump your first well by hand, then store water in barrels and tanks and send it through wooden, metal and diamond pipes, even raised on gantries.

A closer look

Sprinklers water the fields for you, pumps at the shore draw from the sea, and a steam generator turns water into power.

Prefer a personal touch? The garden hose waters crops by hand. Just mind the leaks from open pipe ends.

  • Wells and pumps
  • Pipes and tanks
  • Sprinklers and hose
A lightning bolt strikes beside the village well during a heavy rainstorm at night
Weather

Rain, storms and snow.

Rain rolls in, darkens the scene and leaves the ground wet and shining while it waters your crops and refills the island's groundwater.

A closer look

In a summer thunderstorm, lightning can strike and damage a building (it never destroys one), and the spot burns for a few seconds.

Winter brings snow instead. It does not water anything, but the deeper it piles, the stronger the spring thaw that refills your soil.

  • Rain
  • Thunderstorms
  • Snow
A hero swings a sword at monsters in a torch-lit stone dungeon room
Dungeons

Descend into what lies beneath.

Dungeon entrances appear on the islands, and their look tells you what waits below: a stone crypt, a rocky cave or a mine shaft.

A closer look

Cross rooms of timed traps, from spikes and fire jets to swinging blades, and face bosses whose attacks light up the ground before they land.

Open sealed chests with a key or by solving their puzzles, and carry the loot home.

  • Timed traps
  • Bosses
  • Sealed chests
A wooden sailing boat crosses calm blue water toward a distant island
Sailing

Cast off for new islands.

Build a dock and a boat, then sail the archipelago. Every island has its own character and resources, from iron and coal to diamonds.

A closer look

Bigger boats carry more crew and cargo, a dock upgrade unlocks autopilot between docks, and cargo ships ferry goods between your islands.

Watch the calendar, though: when winter freezes the sea, boats stay put until the thaw.

  • Archipelago
  • Docks and autopilot
  • Cargo routes
A hero fights a swarm of monsters on a lantern-lit road at dusk
Combat and growth

Fight your way, forge your gear.

Swing swords and two-handers, shoot bows or cast with staffs and wands, with fire, lightning and cold on top. Start as an Archer, Mage, Warrior or Farmer and grow your attributes as you go.

A closer look

Craft and upgrade gear at the forge, and build fences and towers to protect your fields when the waves come.

  • Melee, bows and magic
  • Elemental weapons
  • Forge and upgrades
A delivery drone flies over a bakery and a smelter connected by a power pole
Automation

Let the island run itself.

Drone stations carry goods between your buildings, and farm drones harvest and replant your crops.

A closer look

Settlers who sail in looking for a home can be invited to stay: they eat, sleep, help defend the island and take standing orders to plant, harvest or haul.

Steam generators and power poles bring electricity to your production buildings.

  • Drones
  • Settlers
  • Electricity
A player in a straw hat joins villagers around a glowing campfire
Co-op

Build it together.

Invite friends through Steam and share one world: one settlement, one level and one tech progression. The host runs the world and approves who joins.

A closer look

Split the chores, one farming while another fights, then sail out together and take on dungeons that scale with your party.

  • Steam invites
  • Shared world
  • Scaled dungeons

FAQ

What to know about Calmaria: Wild Growth.

What is Calmaria: Wild Growth?

Calmaria: Wild Growth is a cozy island builder. You turn a bare shore into a living settlement: you farm, build your own water network, run production chains, sail between islands, explore dungeons and hand the chores to drones and settlers, while the seasons turn around you.

Is there a demo?

Yes. The free demo is available from the game's Steam page. It gives you about 2 hours of play on your first island, and it wraps up sooner if you sail away from that island. Co-op works in the demo too, as long as everyone has the same version.

How do the seasons work?

A full year takes about 3 hours of play, so each season lasts roughly 45 minutes. Crops grow fastest in spring and slowest in autumn, nothing grows or can be planted in winter, and the sea freezes over so you can walk on the ice while boats wait for the thaw. A bar at the top of the screen shows where you are in the year.

Is it cozy or survival?

Cozy in tone, with gentle pressure. You keep an eye on hunger and thirst, enemy waves go after your crops, fences and buildings, and dungeons offer a bigger challenge when you feel ready. Prepare well and the island stays calm.

Does it matter where I build?

Yes. Every island tracks moisture, fertility and pollution, and every building and crop shifts them. Pumping water dries the ground, harvesting tires the soil, trees clean the air and compost helps it recover, so your layout and your care change your harvests.

What can I automate?

Drone stations carry goods between buildings, farm drones harvest and replant your crops, and settlers you invite to stay can take standing orders to plant, harvest and haul. Later, steam generators and power poles bring electricity to your production buildings.

Can I explore beyond the first island?

Yes. Build a dock and a boat to sail the archipelago, where islands differ in soil, water and resources. Dungeon entrances on the islands lead underground to traps, bosses and sealed chests.

Can I play with friends?

Yes. Invite friends through Steam, up to four players in one session, and share a single world, level and tech progression. The host runs the world and approves who joins, and everyone needs the same version of the game.

How does progression work?

You earn XP, level up and spend tech points to unlock the next buildings and recipes: water tools, boats, electricity, drones and more. A few milestones ask you to build something first, like a dock or a steam generator, so the settlement grows with you.

Which platforms and languages?

Calmaria: Wild Growth is made for Windows PC and distributed through Steam. The game is playable in English and Polish.

Where can I follow news?

Wishlist the game on Steam to follow its progress, and join the Discord community.

Fresh from the island

What's new in 0.38.0

Latest update · 0.38.0

Shorter winter and AMD stability

Winter now takes an eighth of the year, Radeon cards no longer hang on the next island, the dock unlocks at level 14 as intended, and late-game enemies and co-op bosses hit harder.

  • Winter is half as long as before: one eighth of the year, while spring, summer and autumn share the rest; the year bar shows the real lengths.
  • AMD Radeon: Lumen switches to software ray tracing and ray-traced water reflections are off, which removes the GPU hangs when sailing to the next island or opening the map. NVIDIA is unchanged.
  • The dock and the boat can be built at level 14 (the build menu still asked for 18 and stone).
  • Enemies from level 15 deal more damage, dungeon co-op enemies and bosses are tougher, and the demo stops at world level 15.
  • Storage chest: F adds every backpack stack the chest already holds; roasted fish in the kitchen matches the camp kitchen; the fire is quieter.
  • The cloth equipment quest accepts any cloth piece, winter tips no longer promise a walk across the ice, and the build menu no longer flashes after loading.
  • Co-op needs the same version for everyone: update to 0.38.0 together.

A growing island, one update at a time.

Growing together

Release history

See how the island has grown, one update at a time.

Update 0.37.1

Map and interface fixes

The world map no longer jumps while scrolling, discovery quests wait until you have seen the place, and several interface rough edges are smoothed out.

  • The world map no longer jumps when you scroll it quickly; map clue cards are wider, with the icon and name on one line.
  • "Find the tool and return" quests open only after someone in the crew has seen the place; a read map only marks it.
  • Hotbar tooltips sit right above the bar, and the controls hints step aside while an item card or comparison is shown in the inventory.
  • Control hints line up in one column, the ESC close button has a tidier key cap, and the talents screen no longer repeats the point count in its corner.
  • The settlers list no longer spills out of its window when empty; equipment slots are reordered (hat and cape, shirt and gloves, weapon and shield, trousers and boots).
  • Co-op needs the same version for everyone: update to 0.37.1 together.

Ready to set foot on the island?

Try the free demo, then wishlist Calmaria: Wild Growth on Steam to follow what comes next.

Join the Discord

The demo runs about 2 hours, or until you first sail away from your starting island.